AI Insights · Timothy · July 2024
Top 5 Historical Games on Android in Germany Q2 2024
Explore the performance metrics of the top 5 historical games on the Android platform in Germany during Q2 2024, highlighting trends in downloads, revenue, and active users.
During Q2 2024, the historical games genre on the Android platform in Germany saw notable performances from five leading applications. Here’s a detailed look at their downloads, revenue, and weekly active users trends.
Royal Match
Throughout the quarter, weekly revenue for this game ranged between $690K and $980K, peaking towards the end of May with $980K in the week of May 27. Downloads showed a declining trend, starting at 47.7K in early April and dropping to approximately 28K by the end of June. Weekly active users remained relatively stable, fluctuating around the 900K mark, with a slight increase reaching over 1M in late May.
June's Journey: Hidden Objects
This title saw its weekly revenue peak at $200K in mid-June and maintained a consistent range between $146K and $200K throughout the quarter. Downloads hovered around the 4K to 7K range, with a slight dip mid-quarter. Weekly active users were steady, averaging around 120K to 130K.
Rise of Kingdoms: Lost Crusade
Revenue for this game varied, with a low of $77.6K in late May and highs over $137K in early April. Downloads experienced a notable increase in early May, reaching 4.7K, while weekly active users showed a declining trend from approximately 98K in early April to around 90K by the end of June.
Guns of Glory: Lost Island
Revenue for this game was relatively stable, peaking at $82.6K in early June. Downloads were low, fluctuating between 700 and 1.3K, with a noticeable drop in the last week of June. Weekly active users remained consistent around the 5K to 6K mark.
Rise of Castles: Ice and Fire
This game saw its highest weekly revenue in late May at $77.6K, with a general downward trend towards the end of the quarter. Downloads were modest, peaking at 2K in late April but declining to approximately 700 by the end of June. Weekly active users showed a slight decline, starting at around 21K in early April and ending at approximately 17K in late June.
These insights highlight the varying performance metrics of the top historical games on Android in Germany. For more detailed analysis, visit Sensor Tower.